Posted this on the other forums, but figured I'd put it up here too:
I've finished a rough version of the map. Bear in mind it's still got some ways to go.
Features:
Wormhole based trade routes simulate hyperspace (all factions start with wormhole travel)
All planets individually placed and given bonuses consistent with their lore
3v3 Rebels vs Imperials (Rebels should be players 1,2,3 and Imperials 4,5,6)
Customized starting fleets for each faction (i.e. Mon Cal starts with a cap hip, but Hoth just has a lot of fighters and transports)
HIGHLY Recommend: Pirates Inactive
If anyone cares to download and try it out, I'd appreciate feedback. I'm planning to fine tune it and add additional detail, and welcome any and all recommendations!