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Star Wars: Requiem
Sins of a Solar Empire
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Mood Texture Files Info

JasonF
Requiem Developer
Posts:911
[f1]CL.DDS[/f]
RGB - the normal graphics
A - Team colours. White means full team color. Black is none.

[f1]DA.DDS[/f]
R - Specular (how bright the shine points are)
G - Luminosity (how bright the overall texture is, regardless of shine angles)
B - Reflective/chrome (how reflective the textures are)
A - Bloom (should be black, areas that are white will glow in darkness, grey areas less so)

[f1]NM.DDS[/f]
RGB greyscale bump map, where white is raised areas and black is lowered.
A - copy the R channel here.


Posted: 3-Sep-2009 4:32pm . Reply : 0Like0